Platform · Cartography · Coordinate Changelog

Database & Map Changelog

Official release notes for mapgta6.org. Every coordinate pin, boundary adjustment, Leaflet GIS tool enhancement, and evidence state verification is logged here with full transparency.

2026-09-10 Production Ready
Logged by: Tactical & Core Systems

Tactical Waypoint Deep-Link Sharing, Collectibles Multi-Track Sync & Offline PWA Suite

Custom tactical waypoints now support one-click URL sharing (?cwp_title=...) and coordinate targeting. Master collectibles directory updated with real-time localStorage sync, dynamic progress rings, and multi-parameter filters (region, difficulty, hide completed). Complete offline PWA webmanifest and service worker engine deployed.

Confidence: In-Engine Verified Inspect on Grid →
2026-09-10 Feature Complete
Logged by: Tactical Tooling Group

Custom Player Waypoint Studio & Tactical Pin Engine deployed on Live Map

Players can now click anywhere on the tactical map to drop custom categorized markers (Stash, Vehicle/Boat, Sniper Vantage, Safehouse, Intel), persist them to local storage, inspect and delete pins, and export/import them via JSON files.

Confidence: In-Engine Verified Inspect on Grid →
2026-09-09 Official
Logged by: Urban Cartography Desk

All 17 Vice City Neighborhoods expanded into dedicated cartographic dossiers

Full individual research dossiers published for Ocean Beach, Vice Beach, Little Havana, Little Haiti, Downtown, Stockyard, Venetian Islands, Leaf Links, Rockridge, Dalton Island, and all metropolitan districts with perimeter boundary demarcations.

Confidence: Official & Observed Inspect on Grid →
2026-09-08 Verified
Logged by: Cartographic Engineering

High-Resolution 4K & 8K Original Wallpaper Generator Suite deployed

Client-side HTML5 vector cartography export engine released supporting 4K UHD, 8K Master, Ultrawide, and Mobile OLED formats across Tactical Neon, Satellite Orthophoto, Retro 1986, and Blueprint themes with zero watermarks.

Confidence: Vector Certified Inspect on Grid →
2026-09-07 Estimated
Logged by: GIS Geodesy Group

Open-World Games Scale Benchmark & Traversal Engine launched

Interactive head-to-head scale simulator comparing Leonida (~180 km²) against The Witcher 3, Forza Horizon 5, Just Cause 4, Cyberpunk 2077, Elden Ring, and RDR2 with traversal velocity and interior density analysis.

Confidence: Triangulated Inspect on Grid →
2026-09-05 Official
Logged by: Chief Cartographer

Ocean Beach district boundaries mapped from Trailer 1 & Spatial Telemetry

Frame-by-frame coordinate mapping confirms northern limit of Ocean Beach at 24th Street canal. 12 commercial storefronts and 4 art deco hotels cataloged.

Confidence: Yes Inspect on Grid →
2026-09-02 Observed
Logged by: Visual Analysis Desk

14 commercial POIs cataloged from official promotional stills

Identified gas station franchises, fast-food outlets, pawn shops, and vehicle tuning garages across Crosstown and Downtown corridors.

Confidence: Visual Proof Inspect on Grid →
2026-08-28 Estimated
Logged by: Community Cartography Sync

Grassrivers community mapping v17 integration

Refined 23 interior bayou paths, airboat launch ramps, and radar tower triangulations. Sourced with attribution to the State of Leonida / GTADB community initiative.

Confidence: Triangulated Inspect on Grid →
2026-08-20 Official
Logged by: Editorial Desk

Port Gellhorn elevated to autonomous region

Official promotional screenshots confirm Port Gellhorn operates under distinct county administrative boundaries rather than municipal Vice City.

Confidence: Yes Inspect on Grid →
2026-08-15 Estimated
Logged by: Marine Cartography Group

Leonida Keys 8 dive-site POIs added

Underwater reef coordinates and suspected sunken vessel coordinates calculated using bathymetric shoreline reflections from promotional clips.

Confidence: Estimated Inspect on Grid →
2026-08-01 Official
Logged by: Core Engineering

Pre-launch database entity model initialized

Database structure deployed with evidence verification standard, 6 confirmed regions, and schema.org geocoding.

Confidence: System Inspect on Grid →