Platform · Cartography · Coordinate Changelog
Database & Map Changelog
Official release notes for mapgta6.org. Every coordinate pin, boundary adjustment, Leaflet GIS tool enhancement, and evidence state verification is logged here with full transparency.
2026-09-10 Production Ready
Logged by: Tactical & Core Systems
Tactical Waypoint Deep-Link Sharing, Collectibles Multi-Track Sync & Offline PWA Suite
Custom tactical waypoints now support one-click URL sharing (?cwp_title=...) and coordinate targeting. Master collectibles directory updated with real-time localStorage sync, dynamic progress rings, and multi-parameter filters (region, difficulty, hide completed). Complete offline PWA webmanifest and service worker engine deployed.
Confidence: In-Engine Verified
Inspect on Grid →
2026-09-10 Feature Complete
Logged by: Tactical Tooling Group
Custom Player Waypoint Studio & Tactical Pin Engine deployed on Live Map
Players can now click anywhere on the tactical map to drop custom categorized markers (Stash, Vehicle/Boat, Sniper Vantage, Safehouse, Intel), persist them to local storage, inspect and delete pins, and export/import them via JSON files.
Confidence: In-Engine Verified
Inspect on Grid →
2026-09-09 Official
Logged by: Urban Cartography Desk
All 17 Vice City Neighborhoods expanded into dedicated cartographic dossiers
Full individual research dossiers published for Ocean Beach, Vice Beach, Little Havana, Little Haiti, Downtown, Stockyard, Venetian Islands, Leaf Links, Rockridge, Dalton Island, and all metropolitan districts with perimeter boundary demarcations.
Confidence: Official & Observed
Inspect on Grid →
2026-09-08 Verified
Logged by: Cartographic Engineering
High-Resolution 4K & 8K Original Wallpaper Generator Suite deployed
Client-side HTML5 vector cartography export engine released supporting 4K UHD, 8K Master, Ultrawide, and Mobile OLED formats across Tactical Neon, Satellite Orthophoto, Retro 1986, and Blueprint themes with zero watermarks.
Confidence: Vector Certified
Inspect on Grid →
2026-09-07 Estimated
Logged by: GIS Geodesy Group
Open-World Games Scale Benchmark & Traversal Engine launched
Interactive head-to-head scale simulator comparing Leonida (~180 km²) against The Witcher 3, Forza Horizon 5, Just Cause 4, Cyberpunk 2077, Elden Ring, and RDR2 with traversal velocity and interior density analysis.
Confidence: Triangulated
Inspect on Grid →
2026-09-05 Official
Logged by: Chief Cartographer
Ocean Beach district boundaries mapped from Trailer 1 & Spatial Telemetry
Frame-by-frame coordinate mapping confirms northern limit of Ocean Beach at 24th Street canal. 12 commercial storefronts and 4 art deco hotels cataloged.
2026-09-02 Observed
Logged by: Visual Analysis Desk
14 commercial POIs cataloged from official promotional stills
Identified gas station franchises, fast-food outlets, pawn shops, and vehicle tuning garages across Crosstown and Downtown corridors.
Confidence: Visual Proof
Inspect on Grid →
2026-08-28 Estimated
Logged by: Community Cartography Sync
Grassrivers community mapping v17 integration
Refined 23 interior bayou paths, airboat launch ramps, and radar tower triangulations. Sourced with attribution to the State of Leonida / GTADB community initiative.
Confidence: Triangulated
Inspect on Grid →
2026-08-20 Official
Logged by: Editorial Desk
Port Gellhorn elevated to autonomous region
Official promotional screenshots confirm Port Gellhorn operates under distinct county administrative boundaries rather than municipal Vice City.
2026-08-15 Estimated
Logged by: Marine Cartography Group
Leonida Keys 8 dive-site POIs added
Underwater reef coordinates and suspected sunken vessel coordinates calculated using bathymetric shoreline reflections from promotional clips.
Confidence: Estimated
Inspect on Grid →
2026-08-01 Official
Logged by: Core Engineering
Pre-launch database entity model initialized
Database structure deployed with evidence verification standard, 6 confirmed regions, and schema.org geocoding.
Confidence: System
Inspect on Grid →